Can we code UILoader in such a way that the user can drag to resize it in AS 3.0?

Hi All
I have loaded different SWFs using UI Loader component and I have used AS 3.0 for that. All those SWFs are playing video in form of Flvs in that. While executing those UI Loaders show video efficiently. Is there any way that I can code so that user can also resize that UI loader and still maintain the aspect ratio of the video. i am using RESIZE property but it is not allowing the user to resize the component , it just once resize the component on the run time
I would highly appreciate any help.
Thanks
Anuj
/* Here’s the sample code I am putting to refer*/

            var myUILoader:UILoader = new UILoader();
    myUILoader.autoLoad = false;
    myUILoader.maintainAspectRatio=true;
    myUILoader.drawFocus(true);
    //Allowing Resize of the UI Loader
    /*myUILoader.addEventListener(ComponentEvent.RESIZE, resizeHandler);

    function resizeHandler(event:ComponentEvent):void 
    {
    var uiLdr:UILoader = event.currentTarget as UILoader;
    trace(uiLdr.width, uiLdr.height); // 400 267
    uiLdr.move((stage.stageWidth - uiLdr.width) / 2, (stage.stageHeight - uiLdr.height) / 2);
    }

*/
myUILoader.focusEnabled=true;
myUILoader.scaleContent = true;
myUILoader.width=300;
myUILoader.height=300;
myUILoader.addEventListener(MouseEvent.MOUSE_DOWN,UI1);
myUILoader.addEventListener(MouseEvent.MOUSE_UP,UI2);

    function UI1(event:MouseEvent):void
    {
        if((myUILoader.x>-887) && (myUILoader.y>-500) &&(myUILoader.y<746))
        {            
            myUILoader.startDrag();
        }
        else if(myUILoader.y>746)
        {
            myUILoader.visible=false;
        }
            
        
    }
    function UI2(event:MouseEvent):void
    {
        if((myUILoader.x>-887) && (myUILoader.y>-500) &&(myUILoader.y<746))
        {
            myUILoader.stopDrag();
        }
        else
        {
            myUILoader.unload();
        }
    }        
    myUILoader.source = "/video/pic_1.swf";
    myUILoader.load();
    myUILoader.move(mouseX,mouseY);        
    addChild(myUILoader);