I’ve got a bit of code that opens a popup, then tries to send info to it using localConnection. It’s not working, is it because it’s sending the connection too early? How can I make it check that the window is open before I send it?
//Open Popup
getURL ("javascript:var myWin; if(!myWin || myWin.closed){myWin = window.open('" + winURL + "','" + winName + "','" + "width=" + winWidth + ",height=" + winHeight + ",toolbar=" + winToolbar + ",location=" + winLocation + ",directories=" + winDirectories + ",status=" + winStatus + ",menubar=" + winMenuBar + ",scrollbars=" + winScrollbars + ",resizable=" + winResizable + ",top='+((screen.height/2)-(" + h/2 + "))+',left='+((screen.width/2)-(" + w/2 + "))+'" + "')}else{myWin.focus();};void(0);");
//Send the picture info
sendPictureInfo = new LocalConnection();
sendPictureInfo.send("pictureInfoConnection", "pictureInfoFunction", "Ben rules ok!");