Christmas Game - THANKS Kirupa!

Hi folks,

I’ve written a little game for Xmas:

http://www.monkeysee-monkeydo.co.uk/games/XmasSOS_WhenPenguinsAttack.html

This is my FIRST ever Flash game and it’s thanks to this AMAZING forum and friendly/knowledgable members that I managed to complete it (normally spying on someone else’s thread!). Sure I have a few grey hairs I never had before, but that’s half the fun with Flash … and A/S! There’s even some of of Kirupa’s infamous snow in there, as well as the pre-loader tut.

It’s not as I would like it yet - needs plenty of tweaking for playback, but hell, Xmas is almost on us so thought I’d better get it out there! PLEASE tell me what you think - hope you like it :¬)

Thanks everyone!! Happy Xmas and NY

Tom

Very impressive.

*Originally posted by tommythewolfboy *
**Hi folks,

I’ve written a little game for Xmas:

http://www.monkeysee-monkeydo.co.uk/games/XmasSOS_WhenPenguinsAttack.html

This is my FIRST ever Flash game and it’s thanks to this AMAZING forum and friendly/knowledgable members that I managed to complete it (normally spying on someone else’s thread!). Sure I have a few grey hairs I never had before, but that’s half the fun with Flash … and A/S! There’s even some of of Kirupa’s infamous snow in there, as well as the pre-loader tut.

It’s not as I would like it yet - needs plenty of tweaking for playback, but hell, Xmas is almost on us so thought I’d better get it out there! PLEASE tell me what you think - hope you like it :¬)

Thanks everyone!! Happy Xmas and NY

Tom **

VERY NICE GAME!!! Can u please post the .fla???

That’s real fun! (-:
Happy Xmas to you too

scotty:?)

*Originally posted by valay5 *
**VERY NICE GAME!!! Can u please post the .fla??? **

It would be better to ask if he could explain how he did it, if he used a tut, the address of that tut, etc, rather than just come out and ask for source codes…

He was nice enough to share his game, let’s not be greedy and ask for more… okay?

Rev

Well I must say, I thought it was quite a nice game. However, my craptacular computer couldn’t handle it well and it was incredibly laggy :-\

Stupid computer… hrmph…

Thanks for the kind words :¬) I have to admit, I’m already planning my next couple of games … hehe, I’m hooked!!! Anyone want to sign-up for beta-testing? ;¬)

The main engine of the game was from an excellent tut @
http://www.wz2k.co.uk
I changed the A/S by using callbacks in the main timeline instead, and added some of my own touches - like the accuracy % and if statements at the end for the marksman award.

I’m still playing around with it at the mo’, trying to optimise the playback, etc. so I may well post a stripped down fla. at some point.

t

*Originally posted by reverendflash *
**It would be better to ask if he could explain how he did it, if he used a tut, the address of that tut, etc, rather than just come out and ask for source codes…

He was nice enough to share his game, let’s not be greedy and ask for more… okay?

Rev **

You still have your stupid grude on me don’t you. I did try to apoligize in the forum random…:-\

*Originally posted by tommythewolfboy *
**Thanks for the kind words :¬) I have to admit, I’m already planning my next couple of games … hehe, I’m hooked!!! Anyone want to sign-up for beta-testing? ;¬)

The main engine of the game was from an excellent tut @
http://www.wz2k.co.uk
I changed the A/S by using callbacks in the main timeline instead, and added some of my own touches - like the accuracy % and if statements at the end for the marksman award.

I’m still playing around with it at the mo’, trying to optimise the playback, etc. so I may well post a stripped down fla. at some point.

t **

Which tut was it?

*Originally posted by valay5 *
**You still have your stupid grude on me don’t you. I did try to apoligize in the forum random…:-\ **

again, trying to make this an attack on yourself…

I was making a point about the way you asked the question, not harassing you, nor do I hold grudges.

I just want you to take into account, how your words will come across to someone who doesn’t see your face… Live and learn, don’t be a martyr.

and BTW - appologies are all nice and fine, but if you don’t change the actions you appologized for, you are just blowing smoke… right?

Rev

Nice game indeed, but as Lost said, very laggy :frowning:

Valay5, I think that there’s a link to a first-person shooter tute in the Best Of Kirupa - Tutorials thread :slight_smile:

great game! Funny plot (Elves being specialists in counter terrorism and arctic warfare). I’m trying to make a game like that but I want to add a bullet counter, so the player will have to reload, and Hit Points, so he can possibly die. Nice game and merry Christmas! :beer:

PS please reply to my “A Little Help Please” thread to speed the process of me creating a game.

Hmm… I have a decent computer and it was still really laggy for me… :sigh:

But… It has good intentions… For the game, it shouldn’t really lag that much though… As a shooter type game… What processor intensive coding are you using? Are those penguins like, 500 lines?

Nick - Thanks. One of the tuts at the url I gave earlier is about reloading (Tut 6, I think)

Marz - Thanks also. Yeah, the lag is a pain. I’ve worked out what it is though - it’s not the code, it’s the graphics … If I take out the background trees and swap the barrels with a basic symbol it runs like ‘lightning’ - well comparatively!!! Most of the images were created in 3D Studio Max then converted to vector format using Swift 3D (v2). Even with optimising the swf files created from Swift they’re not expecially ‘clean’ vector images … I’m going to see what I can do about tidying up the trees and barrels (well, in my lunch-hour of course ;¬) )and then will re-upload it :¬)

Great for your first game! :!:
i remember my first game, it was good for my abilities then, but now i could have made a much better game, keep at it and you will have a super cool game!!!
It really has a lag problem though. Have a look in your “as” and make sure there is not too much un-needed cpu-intensive code. :hangover:
Could it be the random snow as?, make sure that the number of snowflakes created is not too high. :nerd:

Have you made any other games or projects?, i’d love to see em! :hr:

Sk8ing Merry christmas :?) :?) :?)

*Originally posted by Nick *
**great game! Funny plot (Elves being specialists in counter terrorism and arctic warfare). I’m trying to make a game like that but I want to add a bullet counter, so the player will have to reload, and Hit Points, so he can possibly die. Nice game and merry Christmas! :beer:

PS please reply to my “A Little Help Please” thread to speed the process of me creating a game. **

I tried searching for that thread, but I couldn’t find it! Are you sure that thread didn’t get deleted?

*Originally posted by tommythewolfboy *
**Nick - Thanks. One of the tuts at the url I gave earlier is about reloading (Tut 6, I think)
**

k thx for the info i gotta check it out.

PS valay5 my thread was renamed by a mod to **make a sound on press/ counter **

*Originally posted by Nick *
**k thx for the info i gotta check it out.

PS valay5 my thread was renamed by a mod to **make a sound on press/ counter ** **

OH!!! Okay

sk8ing - thanx for the suggestions. As for more of my games/projects, I’m new to all this stuff so nothing yet, but I’ve started on my next game so will be sure to run it past the forums when it nears completion :¬)

With regard to the lag, yeah, it’s doing my head in! I can confidently say that the lag is not due to kirupa’s snow however… I say this, because I did leave it in originally and it ran like bullet !!! Ugly … All the snow clips are removed before the actual game starts.
I’ve completely, stripped the game down and rebuilt it again from scratch and it flies … lol, PROVIDED I leave the puffins out.
E.g.
PUFFINS included
http://www.monkeysee-monkeydo.co.uk/games/XmasSOS_WhenPenguinsAttack.html
versus
NO PUFFINS
http://www.monkeysee-monkeydo.co.uk/games/OperationSOS_XMAS2003_NoPuffins.html

The puffin movement is scripted so you would have thought this would be better than the penguins which is tweened but doesn’t seem to be the case … Anyway - I have already posted my problems with the puffins in the action script forum so I don’t want to cross-post … not that any seems to be answering my “as” question - hint, hint ;¬) !!!

Anyway - thanks to everyone for the comments