I don’t know if this is supposed to be here, or under “tutorials”. But anyhoo, i’ll just post it here…
I want to make a game, similar to pacman. Now, I know how to move the player using keypresses, that’s easy, but how do i stop it when it hits a wall?
I was thinking of making the “levels” as one big jpg or something, and then make another invisible layer on top of that gfx to make the walls, so I have one overal wall to hit into…
Also, I want “pickups” to appear randomly in the maze as u pick up other stuff…
Does anyone have some tips/pointers to start out this project?
Any help would be greatly appreciated…
I have NO idea how to make games in flash at all… i just thought making one big pic would be easier, I don’t trust flash’s ability to tile parts of a level… Flash handles imported graphics strange…
Anyhoo, it’s just a fixed pic, no scrolling or whatever…
Well, I don’t know yet. The classic tile-based game I guess. I was very impressed by a Zelda game I saw on OutsideOfSociety, so I think it will be something like that (even though I heard that Tetris is the first thing to do).
By the way, do you have anything online? I’d love to see some of your work
wow nice. but i still think you should use tiles…
oh well looks good anyway…oh on the site i posted it has a zelda example u should have a look at that