well the board must be possesd then hehe i hate it when that happens!
I think for larger games, yes, tiles are the way to go as I was telling Eilsoe - but he wanted something different.
Although it depends on things like the game area, speed the theme of the game, etc.
yeah tiles are a lot easier than drawing the whole thing u just have ur 2dimensional array and say which parts whichā¦ hehe do wot u want
Iāll post a link to some older games I did. I havenāt done anything new lately - too busy helping others and getting my head round the actionscripts.
The games were done for someoneās site. It has a political theme, so may not suit everyoneās taste, but hey, I donāt judge, because thereās always three sides to story, one, the other and the one CNN doesnāt show
You guys are posting too fast for me [SIZE=1]and my computerā¦[/SIZE]
pom
By the way, check these games. Theyāre French, and theyāre just too good.
hypraspeed
Hublo
yeah same hereā¦i cant keep up with itā¦we need a chat thingy
But this is an excellent discussion. I hope you guys will be there when I [SIZE=1]eventually[/SIZE] start that game of mine.
pom
Take it easy guys!
26 repliesā¦ jesusā¦
Well I was going for a pacman type game. Without monsters. And of course, a maze to run through. At startup I want the player to start somewheer in the maze, and something (letās say a dustball) pop up somewhere else. Now, the point is, to race through the maze collecting these dustballs. When one is picked up, another or maybe two appears somewhere else in the mazeā¦
Thatās basically itā¦
Any thoughts Flex? Anybody?
That link to the I gave you should take you throught all those aspects.
Iāll see if I have any flas you can look at.