When my Movie Clip “Fire” collides with the MC “Wall” i want the variable “Points” to increase by one. And not as in
if (_root.fire._y == _root.wall._y && _root.fire._x == _root.wall._x) {
_root.points++
}
Because then they have to be on the exact same coordinates. Wall, however, is a pretty long Mc and i want the same thing to happen no matter where the fire hits it