I am going to make an action game in flash. Platform game. (The view is like super mario games. I think it is called platform game).
The game is exactly like Prince of Persia. I have an idea about the movements of attack and acrobatics.
OK, now the problem is how to implement the combo system and the enemy AI.
I also have some ideas about the combo system. Its like…
At idle state, when a key pressed goto corresponding animation state, before ending this state, check for another keypress and if yes goto the next continuous move …and so on
Is that the thing I require? Nesting the addEventListener for keypresses?
If you have any idea, can you please share with me?
Also, the enemy AI idea.