I have a combo box on the stage in a main SWF…when the user selects an item in the dropdown list a child SWF is launched into level0 using loadMovieNum and data is left behind using _global variables for the child SWF to use…this works fine and well…but inside the new child SWF that is launched is a button that takes you back to the previous main SWF with the ComboBox…its done using the same method loadMovieNum into level0…and the main SWF loads but you cannot open the ComboBox…it will not drop down…the halo green color on hover over is there and it gets darker when you click, but the list doesn’t drop down…any ideas? here is some code that I think may be significant to the situation…
inside the Main SWF
var comboBoxListener:Object = new Object();
comboBoxListener.change = function(event_obj:Object)
{
_global.findBooths = someArray;
_global.loadShow = someOtherArray;
loadMovieNum("childSWF.swf",0);
}
comboBox.addEventListener("change", comboBoxListener);
then inside the Child SWF
mainSWF.onRelease = function()
{
loadMovieNum("mainSWF.swf", 0);
}
I tried using delete _global; in the child mainSWF.onRelease function right before the loadMovieNum and it produced the same results…has anyone run into this? Am I missing something?
well a little difficulty understanding your trouble… 
umm…i dont know how much more I can clarify…I have a ComboBox component from the Flash 8 Pro Component library on the stage of my swf called mainSWF.swf…when the user clicks any item in the dropdown list…the change listener function uses loadMovieNum to load childSWF.swf to _level0…which overwrites the mainSWF…within the childSWF i have a button that “takes you back” to the mainSWF but what it really does is overwrite the childSWF with the mainSWF again using loadMovieNum to _level0…but when the mainSWF loads this time…with the comboBox on stage again…I cannot get the comoboBox to open…it will not drop the list down…
Thank you for the link, but I looked through all of that and I do not see how any of that would apply to what I am doing…I need this to work with loadMovieNum and reloading to _level0…i think its a problem with the _global variables and the required objects of the ComboBox component…they must be interfering somehow…
it the eample given to you i have used a static movieclip called holder to load and unload the swfs instead of loadmovienum… this is because using loadmovienum for level 0 will conflict with your combobox as it is also at level 0
yes i understand this concept of a “holder” movieclip, but this is not an option for me…I have to load do _level0…is there a work around for making this work using _level0?
shift your combobox to a different level… using swapdepth or something…
I found a work around…since the mainSWF is called originally by default.html…in childSWF I simply use getURL to load default.html to _self…which refreshes the mainSWF from scratch…this is a cheap way of doing it…im goint to try the swap depths idea…should I do this in the mainSWF or in the childSWF?
well… whatever… helps your learning curve is always great in my point of view…
great going 
Well to use the swap depths…do I need to do that in the mainSWF when the comboBox is created and populated? or inside the childSWF?
in the main swf if your combo box is above level0 then whatever you do with level0 will not be a problem