Hey everyone,
My team and I are in the process of creating a Real-Time-Strategy game. We are utilizing a Model-View-Controller architecture. We are going for a very Object-Oriented design and are wondering if anyone knows of a good way to handle the communication that must take place between the Model/Controller, Model/View, and Controller/View. I imagine it’s some kind of interface solution. Otherwise I was also looking into the Visitor Pattern, but that doesn’t seem like the best approach.
Any input would be greatly appreciated!
_Catharsis