Good day, kind sir’s. I have a quick question…
Why doesn’t this work:
i have a class that extends movieclip, then in it i put a “move” function that runs when an instance of the class is added (event.ADDED).
Then, i created that class in the main time line, created a keyframe, made a motion tween and stuff, then copied those frames as action script.
In the “move” function, i pasted the above motion code.
However… when i run it, it doesn’t move =(
i placed trace functions before and after the pasted coded and both of them were working properly… what step am i missing?
i already imported:
import flash.display.;
import flash.events.;
import fl.motion.Animator;
import fl.motion.*;
into the class btw…
thanks for your time =)