My bitmaps imported and dragged to object is different sized! How I can make 1 to 1? SOS !
Thanx
You can mess with the scale edit your material. and play with the scale. You may have to align your object in the extrusion editor. I have not found a way to ensure a 1 to 1 ratio but playing with the scale of my material and the scale of the object has worked for me. If you have trouble post or email me you t3d file I will look at it.
when wrapping object with bitmaps its hard to keep a 1 to 1 ratio, as swift actually doesnt use the same measurements as any other program… i think…
just keep on adding blank space on the sides till you get something decent enough…