Does anybody know how to make rain in FlashMX using actionscripting? I thought it would be a neat idea to have a layer of realistic looking rain in a flash movie but i have fairly limited knowlegde of actionscripting to do so. For ne advanced coders out there i was hoping u could help me. I have a theory as to how this can be done… Basically four sub programs…
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One that creates random amounts of single pixeled particles with the same color but random alpha levels.
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Next a Gravity program (like in the Kirupa Tutorial), that will make the particles fall.
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A simple program that as the particles fall makes them all fall at the same varying angle (ex. wind movements to rain).
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And lastly and program (simlar to mouse trails) that makes the particles create a fading trail as they fall from whatever they base alpha level is. (ex. a particle that starts as 70% Alpha has a trail of 12 1 pixeled particles that follow it each dereasing by 5% Alpha.)
I’d like to see and understand the programming behind this for neone interested in helping me endeavor in this lil experiment. I won’t lie to u, it will probably have the same complexities as that of Kirupa’s snow. But i think it would be an interesting tutorial to place on his site.
Just a Thought…
Regards,
-Blackfire :hr:
P.S. Attached is an example of what the rain might look like. Personally I like the none blurred 2nd half of the picture. Plus it is easier to program.