[CS4 - AS 2.0] Button not working -- really desperate

So, before I start, I’m self taught, so please be patient to the point of indulging. Also, the simpler the answer, the better for me. Think pre-school kid. Dropped as a baby, too. And, since I don’t know if my problems are script-related or other, I have posted the same thing in the CS4 section. Please forgive me.

Here’s my problem:

I want to take a static text field, convert it into a button, and use it as a button. I need it static, because I changed orientation, and I do not know how to do that otherwise. The problem is, even though I converted it to a Button symbol, it does not work when I test the movie. It works fine with “Enable simple buttons”, but when I test it, the button is not there, no change in mouse cursor, no reaction at all.

So this is what I did:

Made text. // static, not selectable, Orientation: vertical left to right, / //rotated; Two filters: Drop Shadow and Glow;

Converted text field to Button - Symbol (scrollBT)

Editing the Button, I put the same content (the static text field) in all four frames: No luck, not working.

Problem solving:

Tried again, without the Hit frame filled (which I think doesn’t really make a difference): No luck, not working.

Tried again, converting the static text field in the button into a Graphic Symbol: No luck, not working.

Tried again, and put some differences in the frames for “ON” and “OVER” etc.: No luck, not working.

Tried again, duplicating a similar, working button, edited it, and: No luck, not working.

To the button itself and the AS:

The button will be a scroll-button for a text field, with different scroll speeds on rollover and press, but nothing else. The code for that I have (I think). It’s something like (and please excuse my incorrect syntax here, but I’m typing from memory; still, I use the Script-Assistant and my syntax is apparently correct; it’s also working with other buttons):

on {rollOver} {
function (scroll) {
textfieldtxt.scroll - = 1;}
setInterval (scroll; 100);

on {press} {
function (scroll2) {
textfieldtxt.scroll - = 10;}
setInterval (scroll2; 100);

// on rollOut and release the intervals get cleared.
// this works on other buttons quite well, albeit in a slightly different function,
// as an auto-scroller to the top of the text field before fading-in and -out
// animations.

Now, I’m at the end of my wits. The only difference I can tell from other (working) buttons I did the same way, is that the scrollBt does not do anything except scrolling, while all of the others have frame actions (gotoAndplay etc.) associated with them. But apart from that, I just don’t know, and it’s driving me crazy.

Would it help to put the scrolling functions on a frame and not on the button?

I’m sorry if this is a stupid question, or if the information I gave is not sufficient. Still hope that someone might be able to help.

Thanks.