Hi all, I would like some feedback on a game I’ve developed for Christmas
Normal version:
Facebook version:
http://apps.facebook.com/daddancer/
The main features that might interest Flash devs:
Realtime audio analysis
When a character position is saved it’s assigned to one of three arrays. When the music plays the sound is analysed in real time, and different ‘shapes’ in the music (such as a bass-drum) trigger the moves.
Or to put it simply, he dances in time with any soundtrack you choose.
MP3 loading
Using the excellent Flexible Factory classes
Character limbs
The neck, arms and legs are drawn dynamically using a system another dev and I created.
Issues
I originally developed this for FP9, but there was an issue that having a SWF running in another browser window meant I couldn’t access the sound data to analyse. This seems to have been fixed for FP10, but I run a check (using areSoundsInaccessible) at the beginning and have seen the warning appear even in FP10, albeit rarely.
If anybody has any insight into this I’d be very grateful.