does anybody know how to make a decelerating spring effect? what i want is to have a ball that goes to a target using the spring effect (ie it goes a bit further than the target and springs back a bit before a few times decreasing each time the distance - giving a spring effect) - but what i also want is that as it goes to the first position where it ‘springs’ back for the ball to decelerate!

I can do the spring - i can do the deceleration - but I dont know how to do the 2 together - :h:

// my spring effect -

onClipEvent (load) {

this._y = 200;

this._x = 100;

targetX = 300;

mover = 0;

loop = 0;

}

onClipEvent (enterFrame) {

if (_root.go == 1) {

mover = mover+(targetX-this._x)/2;

mover=mover *.6;

this._x = this._x+mover;

loop=loop+1;

_root.where=_x;

}

}

// my deceleration

onClipEvent (load) {

movedx = 0;

targetX = 300;

}

onClipEvent (enterFrame) {

distX = targetX-this._x;

totalDistance = Math.sqrt(distX*distX);
this._x += distX*speed;

if (totalDistance<1) {

this._x = targetX;

}

}

Any help much appreciated!