Based on the Y position of an object I’m trying to set the objects depth… to give a feeling of objects being in a 3d space…
I’ve been trying various things for a day or 2 now but still can’t seem to crack this. It should be simple…
Can anyone help?
I’ve attached an FLA with the axample I’m trying to do.
– here’s the method I’m using, it’s triggered from an OnRelease command, inside each MovieClip.
this.depth = Math.round(this._y);
In theory the position of the object should affect it’s Z order on screen…