Hi There…
There is an enabled function…
Now, when I load in a new level over an existing one, by using loadMovieNum, I call
_level0.enabled = false;
One would expect all buttons/rollovers NOT to work anymore … Alas I just can’t get that shiv to work. Does it do that - Or will it only work on individual MC’s? Which brings up the problem that all ‘buried’ buttons are still operative. Ok, so I can call a for loop to disable all of those buttons - but that could get tricky.
So, can an entire _level be disabled?
tricks/tips = :jamesbond: