I am trying to make a card game.
The main fla file loads an external swf file that is a movie clip that has the card art images (one card art on each frame)
This works good and I can view the loaded swf on the stage.
public function FinishedLoading(loadEvent:Event):void {
LoadedMovie = MovieClip(loadEvent.currentTarget.content);
addChild(LoadedMovie);
}
What I want to do in another function is to duplicate the load swf, so that I can have 52 of the same object, each with a different picture. I need to know how to create an instance of the loaded swf.
I would like to control each instance of the loaded swf by telling each one independently of each other to go to and stop at a specific frame such as 3 or 17, or 43, based on what card is needed at that time.
This code creates an error:
var NewCard:MovieClip = new LoadedMovie();
And i could not go any farther. Thanks in advance!