Hello, im making a simple animation of al ball bouncing… using this code
import mx.transitions.Tween;
import mx.transitions.easing.*;
new Tween (mc,"_y".Bounce.easeOut,mc._y,473,5,true);
now this works perfect…
but is there a way to make 50 balls (mc’s) with the same code…??? but not having to rename the instance name of every mc ??? because what i was doing is renaming the instance name of every mc and creating a new tween with the same code
[COLOR=“DarkRed”]new Tween (mc,"_y".Bounce.easeOut,mc._y,473,5,true);[/COLOR] but changing the mc name of every one of my 50 mc’s… is there an easier way to do this…?? maybe some AS to just make 50 balls with the easing properties…
starting of the animation should look like this…
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 and so on…
thanks alot… i hope i made myself clear.