Hi there,
I have been attempting to create a dynamic blur effect which can be applied to several MC’s on screen at once using varied levels of blur (from 0 - 200 roughly and minimum quality). My code is set up so that I have an enterframe function which goes through the objects in an array (using a for loop), changes the blur levels appropriately and then applies the blur filter to the object. The problem I’m having here is the swf performance drops significantly on some devices. My pc has 6gb of ram and has only had minor issues, but my macbook (4 gb ram) and other portable devices with similar specs have been seeing frame rates of about 1fps with the blur turned on.
Firstly I’m wondering if this is a direct issue with flash or the blur filter? But also I’m wondering if there could be a better way to apply the blur filter dynamically without hitting perf drops.
Thanks