Editing swift animations in flash 5 or mx

hello,

i am trying to redo an intro for an existing flash website. i created a simple 30 frame wireframe animation in swift 3d v2 and exported it as a swf . now my issue is that i need to scale and position it uniformly in the scene in flash. i am a new flash user but a seasoned 3d animator so when i made a new symbol movie clip and imported the swift file and tried to bring it onto my stage i was confused that only one frame appeared and the animation did not play. so maybe my question is more flash related than swift. either way can anyone help me?? please:eye:

well, in you flash movie, create a new movie clip, open the movie clip and paste (using the import tool) your swift file in the first frame of your new movie clip, now it should work!

and you can move it around and scale it how mutch you wanT!