I’m using AS3 in Flash CS3 and trying to create classes that would have assets embedded in them.
For example, I have a CursorManager class that I would like to use to alter the user’s mouse cursor, but I don’t want to have to include the 5 or so cursor symbols that I want to use in every .fla’s library that uses that class.
So, I’ve read about the [Embed] metadata tag, and that sounds like what I need, but I’ve also read that this doesn’t work with Flash CS3. (And I haven’t been able to get it to work myself.) Is this true? And if so, is there anyway to accomplish the same thing in CS3?
Thanks in advance.
Ben Morrison