Hi, I am trying to develope a jumping code for an enemy, so how would you make it so just before the enemy touches the side of the ground, it jumps (Jump Height being 14) up, but until it touches the part of the ground when it is just standing, it cannot jump again?
Thanks, I really cannot think how I would do this… maybe something like this, "if this hittest ground y,x (one of them +3 or something), [[Jump bit here or something]]
I really have no clue… please help. D: