Hello!
Quick question for you guys. I’m working on this “game” and I currently have a ball that increases in speed as you hold down the arrow key. What I am now trying to accomplish is I want the ball to ease to a stop when the user let’s go of the keyboard key (onKeyUp). Here’s the File. <—Link
Here is my code so far:
var speed = 10;
ball_mc.onEnterFrame = function (){
if(Key.isDown(Key.RIGHT)){
this._x += speed += 1;
}
if(Key.isDown(Key.UP)){
this._y -= speed += 1;
}
if(Key.isDown(Key.LEFT)){
this._x -= speed += 1;
}
if(Key.isDown(Key.DOWN)){
this._y += speed += 1;
}
if(speed >= 45){
speed = 45;
}
}
So once you let go of the Keyboard Key I want the ball to slow down to a stop. Thanks for your help!
-Loren