I still need help badly. I can get loadMovieNum to work on Explorer. But on Netscape, Opera, or Mozilla, it does not displayed any of the swf files that are called up through the command.
Here is the code I am using.
LEVEL 0 TIMELINE - FRAME 1:
stop ();
inside = false;
frame = 1;
jump = true;
employ._visible = true;
folio._visible = false;
projects._visible = false;
skills._visible = false;
contact._visible = false;
border._visible = false;
[jump = true] is the variable that tells the level 1 movie to continue.
ANY OF THE LEVEL 0 BUTTONS:
on (release) {
_root.border._visible = true;
_root.border.gotoAndPlay(2);
loadMovieNum (“01.swf”, 1);
}
[_root.border._visible = true & _root.border.gotoAndPlay(2)] tells a hidden clip instance to show itself and play the small tween animation. It’s basically a BIG hidden button above all other level 0 buttons with no ActionScript so only the buttons
on level 1 will be read.
[loadMovieNum (“01.swf”, 1)] just loads in the selected swf file to level 1.
LEVEL 1 TIMELINE - FRAME 1:       
stop ();
if (_level0._root.jump == true) {
gotoAndStop (2);
}
[if (_level0._root.jump == true) & gotoAndStop (2)] Tells the move not to display frame 2, unless jump from the level 0 timeline is true. This stops people viewing any of the extra swf files without having to run the main swf file first.
I’ve done a simple loadMovieNum ActionScript in a test swf file, which also fails to work. In the test file, I’v even said load
the new swf in level 0, and when I press the button it works in
Explorer, but in the other three browsers it removes level 0, and displays nothing. As if it’s loading the file, but refuses to show it.
I’ve uploaded the test version which just has a button that says loadMovieNum (“puppy.swf”, 1) at comicsaustralia.com/stuff/loader.html
Can anyone help me?
BTW: _level. does not turn blue like _root. does. Is that a problem?
Aaron
aaron@neontokyo.com