The whole thing is an interactive cd-rom. The above movieclip is suppose to load where there are buttons both top and bottom but when I test the whole movie they don’t show only the loaded swf shows.
the reason being that, as you can see with Kax’s example, that loadMovieNum uses a number to load a swf into a level of that number. Using _level1 is not using a number, which, when processed by flash, it sees an invalid number or null, which in terms of numbers is generally reduced to 0. That causes your loadMovieNum to load the swf into level 0 which is the main movie - meaning, when your loaded swf loads, it completely replaces the main movie.
You CAN specify _level1 in that respect but using loadMovie, not loadMovieNum Its good to use loadMovieNum for levels though, because a) it saves you from having to type out _level and b) it explicitly lets you know, when you’re looking at the code that you are loading into a new level and not a movieclip which loadMovie alone would also imply.
Poll: on a scale of 1-10 how scared is kax that I posted after him?
But I don’t want to marry Sen, I just miss him stalking me. YOU STOLE HIM FROM ME!!! THEIF!!!
[SIZE=1]boy I really hope that your original solution solved this guys problem or else we are seriously spamming up this guys thread while he is still using it[/SIZE]