I mistitled the thread because I thought the problem was with the version of flash player, but when I ran my swf locally everything worked fine, so I now know that it’s a problem created by making the swf remote. Perhaps an admin could change it to “bitmapdata.draw() doesn’t work remotely” if they read this.
My swf works fine when I run it locally, but not when I run it from my server!?
When images from flickr are loaded into my swf on k4rl.com, flash doesn’t want to bitmapdata.draw(mc) the mc with the image (for the reflection), but this problem is non-existent locally.
Everything is identical, same SWF, same browser… can anyone explain why they behave differently locally and remotely.