Hi Guys. I’m having problems with shared objects over the Flash Media Server. I have used the share ball example, but can not implement it into my own code.
Basicly I want 2 applications, on Client Side, and one Server Side. In short The Server Sideshould have control of the object, but the client can just see.
The goal is basicly to put a stopwatch as a shared object in the Server side. When the Admin runs the server side app, the clock starts.
When the client logs in, they see the value of the clock.
Any ideas at all would be great. I have a good idea how to do the timer, but making the shared object over RTMP is the hard bit.
Thanks in advance, D:crying: