Just joined and read new and old posts. Now I have a question. I apologise in advance for a long winded post.
First of all, I would like to create a game from scratch for Tojam: I got one month only.
Last year, I went in and learned Flex (AS3) and came out with a stress inducing non-game game. It’s basically moving a sprite around, avoiding astroid (two types), and putting the goat on a pole: http://www.tojam.ca/games_2007/space_goat.asp
It’s a ‘non-game’ because we didn’t have enough time to show score board or even instructions…or a proper ending. And it’s very primitive and slow… didn’t use any AS3 specific functions. As I said, we learned everything in 2~3 days: how to do AS3, create graphics (gimp)…etc.
At the end of the event, my impression was that if I had used movie file / tween effects somehow for anmations and such, I could have made them much smoother with better framerate.
So I grabbed Game Development With ActionScript few days ago (I read somewhere that it’s easy to read and will get me started).
For a flash novice such as myself, I think it’s helping. I am learning some terminology and such.
However, from reading this forum, it seems creating/using movie symbols is exactly what I should not do.
I thought I should learn Flash so I can add in few AS code and mainly play with Flash’s movie/animation/UI interface with timeline…yet I get the impression that this is no longer true.
Is it better to just use Flex(AS3) from scratch and import all graphics as bitmapData or use spritesheet for better frame rate?
I need to know this because in one month’s time, I can either read that book(2004) and cover basis of Flash (I might do that later anyway) and try to catch up on Flash 9… **OR **spend that time on tutorials on this site and go over tips/optimizations.
Any advice would be most appreciated.