What I need is for the preloader scene to tell a MovieClip called loadBar to go to the corresponding frame for the percent loaded, so, say the movie is 55% loaded, the MovieClip called loadBar will go to frame 55, and when the movie is 100% loaded the MovieClip called loadBar will go to frame 100. Something ike:
gotoAndPlay(percent loaded);
Any help would be great.
-Nick
I already checked out lots of tutorials including the ones on this site, but can’t seem to do this:-\ .
What exactly do you want to happen whilie the the movie is loading. I someone has a fast machine, all of this animation you are trying to perform will not be seen.
If you just put your animation in the preloader scene while the percentage is loading, why wouldn’t that work.
I am trying to do a loading animation type thing, like a circle being filled with a color, like a percentage preloader, except something more complex then just a simple bar. I know that someone on a fast machine will see the animation go by quickly, same as how someone on a fast machine will see a loadbar go by quickly too.
So…
I have a movieClip in my preloader scene, this movieClip has 100 frames in it…So I want this movieClip to go to the frame corresponding to the percent that the movie is loaded, so if the movie is 25 percent loaded, the movieClip will go to frame 25.
what you could do is have your movie load with a small animation that someone with a fast computer would not see…and after your movie loads…make a new MC of a fake progress loading object and have that play after the movie loads…so then weither fast or slow…the viewer will be forced to see the fake preloader