Flash quiz using xml for questions and answers

What do I need to remove so the questions will be asked in order rather than randomly shuffled each time the quiz loads?

The AS on frame1

// XML Question Loader - Jim Bumgardner
qList = new Array();
nbrUsed = 0;
// This is a recursive function that
// walks thru all the nodes in your XML
// and loads up the ones you’re
// interested in into the qList array.
loadNode = function(it)
{
if (it.nodeName == ‘question’) {
var qSet = new Array();
qSet.q = it.attributes[‘q’];
qSet.used = false;
qSet.ans_a = it.attributes[‘ans_a’];
qSet.ans_b = it.attributes[‘ans_b’];
qSet.ans_c = it.attributes[‘ans_c’];
qSet.ans_d = it.attributes[‘ans_d’];
qSet.ans_e = it.attributes[‘ans_e’]; // just in case there are more than 4…
qSet.ans_f = it.attributes[‘ans_f’];
qSet.right = it.attributes[‘right’];
qList.push(qSet);
}
else if (it.nodeName == “questionList”)
{
// process any questionList properties here
// - there aren’t any at the moment.
// Note that the ‘questionList’ tag is
// completely ignored - this will still
// work without that tag.
}
if (it.hasChildNodes()) {
for (var i = 0; i < it.childNodes.length; ++i)
loadNode(it.childNodes*);
}
}
// when this function is called, we’re done loading
// - do something with your data.
// Most likely you want to jump to a frame in your movie where you play the game, but I’ll just output a few values
function finishInit()
{
trace(qList.length + " questions loaded:");
// determine maximum score
maxscore = qList.length*10;
// randomly shuffle list of questions
qList.sort(function() { return random(3) - 1;});
questionNbr = 0;
gotoAndPlay(2);
}
var myxml = new XML();
myxml.onLoad = function()
{
// initialize array again, in case
// we’re calling this twice…
qList = new Array();
loadNode(this);
finishInit();
}
myxml.load(“questions.xml”);
// A common mistake is to attempt to access the data here. Don’t – it is not loaded at this point
// myxml.load() is an asynchronous function - it returns before it is finished.
// The finishInit() function (above) will be called when the data is ready to go…
stop();