ok.
So. Im making a “game” thing for class. and i am using the Drag and Drop tutorial and applying the code to my game. its supposed to be a shape thing like when we were little you put the correct shape in the correct hole. i am using buttons inside movie clips and adding the code to the button.
on (press) {
startDrag("_root.star");
}
on (release) {
stopDrag();
if (_root.star._droptarget == “/openstar”) {
_root.openstar.gotoandStop(“fullstar”);
}
}
star is my draggable object
openstar is a movieclip/target that is supposed to (when the star is dragged onto it) change to the frame labled fullstar where the star is filled in.
the star and openstar are on diffrent layers. does that make a diffrence?
what do you suggest i should do, make better, etc.
eventually i will have more questions.
and if you need the source file, tell me where to put it.
gratzi as always