FlashTrak very simple question

Hom boy…this one is simple…but nobody seems to have an answer for it !!

How to I make the flashtrak player start the sound loop automaticaly after the loop has loaded…

very simple right… no answer yet though!

please help

Thanks

Double click on player_mc and apply this action to the play button:

onClipEvent(load){
	tellTarget ("../load") {
		gotoAndPlay("play");
	}
	tellTarget ("../") {
		gotoAndPlay("eqstart");
	}
	../:status = "play";
	gotoAndStop("on");
}

That’s how I got my flashtrak to automatically start after the song is loaded.

Thanks for the quick reply, you are the man!

however, the loop does start automatically but the play/stop button is still in the “play” mode when it should obviously be displaying the “stop” mode.

since I don’t want to redo all the customizing again, I’m wondering if you could please look at the source (I’ll attach it to this post) …I’m convinced it’s a minor adjustment.

Thanks again

Oh I’m sorry, I made a mistake in the code above, but apply this one to the button, it should work exactly how you want it. =)

onClipEvent(load){
    tellTarget ("../load") {
        gotoAndPlay("play");
    }
    tellTarget ("../") {
        gotoAndPlay("eqstart");
    }
    ../:status = "play";
    this.gotoAndStop("on");
}

Thanks a lot mister !!

Everything is working fine!

It’s a priviliege to have users the likes of you around here, this is what the community needs.

Keep up the good work!

No problem, I’m glad it worked out for you and I hope you’ll stick around. =)

btw, welcome to Kirupa! :stuck_out_tongue: