[FMX04]Random Quiz Sound Effects Actionscript

I’m trying to figure how you add correct & wrong sound effects into buttons of a “Who want’s to be a Millionare?” as well as correct & wrong symbols popping up using actionacript.
Thanks, much appriciated.

All I got so far is this particular area in the frame with questions & answers already scrited in etc, hope this helps.

//BUTTON PRESS
_root.Button1_btn.onRelease = function() {
if ((_root.AwaitingAnswer == 1) and (_root.QuestionNumber<>10) and (_root.AnswerGiven<>1) and (_root.EndTheQuiz<>1)) {
_root.PickedAnswer = 1;
if (_root.RightAnswer == _root.PickedAnswer) {
MoneyGoesUp()
} else {
WrongAnswer()
}
};
_root.Button2_btn.onRelease = function() {
if ((_root.AwaitingAnswer == 1) and (_root.QuestionNumber<>10) and (_root.AnswerGiven<>1) and (_root.EndTheQuiz<>1)) {
_root.PickedAnswer = 2;
if (_root.RightAnswer == _root.PickedAnswer) {
MoneyGoesUp();
} else {
WrongAnswer();
}
}
};
_root.Button3_btn.onRelease = function() {
if ((_root.AwaitingAnswer == 1) and (_root.QuestionNumber<>10) and (_root.AnswerGiven<>1) and (_root.EndTheQuiz<>1)) {
_root.PickedAnswer = 3;
if (_root.RightAnswer == _root.PickedAnswer) {
MoneyGoesUp();
} else {
WrongAnswer();
}
}
};
_root.Button4_btn.onRelease = function() {
if ((_root.AwaitingAnswer == 1) and (_root.QuestionNumber<>10) and (_root.AnswerGiven<>1) and (_root.EndTheQuiz<>1)) {
_root.PickedAnswer = 4;
if (_root.RightAnswer == _root.PickedAnswer) {
MoneyGoesUp();
} else {
WrongAnswer();
}
}
};
//MONEYGOESUP
function MoneyGoesUp() {
if (_root.QuestionNumber<>10) {
_root.QuestionNumber += 1;
_root.Question = “CORRECT! Next question… (Press SPACE)”;
_root.AnswerGiven = 1;

if (_root.QuestionNumber == 10) {
_root.Money = “£1,000,000”;
_root.Question = “CONGRADULATIONS”;
_root.Answer1 = “”;
_root.Answer2 = “”;
_root.Answer3 = “”;
_root.Answer4 = “”;
}
//WRONG ANSWER
function WrongAnswer() {
Money = 0;
_root.Question = “Sorry, wrong answer. Try another answer.”;
_root.QuestionNumber<>10;