heh
Hold ALT and the left mouse button to orbit.
Hold ALT and the middle mouse button to pan.
Hold ALT and both the left and mid mouse button to dolly in and out.
-Al
heh
Hold ALT and the left mouse button to orbit.
Hold ALT and the middle mouse button to pan.
Hold ALT and both the left and mid mouse button to dolly in and out.
-Al
AAAHHH!!!
fiiinally…
Thanx Alethos <:}
NOW I can have some fun
its so hard to make your own stuff in 3ds
hey mdipi, go here:
http://www.amazing3d.com/services/tutmax.html
That should be enough to keep ya busy for a few hours
haha - now Maya does scare me!?!!
Some other nice 3ds max sites …
You know, Dan is quite the 3DSMax Master, maybe he could give you a few pointers.
Personally, I’ve never tried drawing anything 3D. Never had the programs and if I tried in Photoshop or anything it all would come out wonky…
“wonky”…?
Is that some sorta “british only” words? :P:P:P
hehe… like: “bugger”… :crazy:
First of all, Thanks you guys for clearing alot my question, now i know, where to head first, and i also know if i get stuck i can come and ask Kirupos villagers :D:D:d
THANKS ALL!!!
Hey Diablo why do you always put a “O” at the end of Kirupa. I always wanted to ask that
Oh!
LOL!
yeah kinda weird huh… well is all because im a FF (final fantasy)
freak lover, played since nintendo FF1 came out and have played
every each game that have come out (well have played the PS2,
version i think im gonna cry…).
But if u have played a FF, or something.
You have noticed those lik white with a pinky hairball guys that
all they do is talk and talk KUPO!! KUPOO!!!
[SIZE=4]heh… so… KIRUPA… KUPA… KUPO… KIRUPO!![/SIZE]
I hope it cleared youre question…
heh i think is kinda cool and original huh.
KIRUPO-PO
FFIX style
Oh yea I remember those lil runts, I think they’re called Mogs =)
hahaha…okay…never played final fantasy not really into RPG
Thanks for those tut sites! yeah these might keep me buissy for a few months lol! if only i got this kinda response on the 3Ds Max tut sites thread! lol. thanks.
Ok Maya peeps…
Why on earth are all my extruded polygon faces all crooked and sh*t??
What do you mean by “crooked”, exactly?
When you use the extrude command, the face shouldn’t change visibly at all. You’ll get a manipulator that looks like all three regular manipulators combined. Then you can pull out the extruded face to the distance you want, then scale it or rotate it.
If you can describe your problem in more detail or even post a screenshot of before and after, I’m sure I can help further.
-Al
Here:
I used the polygon tool, made a shape, and extruded it! What could go wrong?
It’s all crooked… and I tried basic scaling of the face, couldn’t make it fit properly…
And it does it EVERYtime I extrude something…
Ok, first off, it’s not really good practice to have faces that have more than 4 edges. In fact, I think that’s what’s causing the problem here. I whipped this together, using your image as a template. I started with a simple cube and deformed it by pulling vertexes to form the “toe” (sorry it looks like a mecha foot to me :)). Then extruded and moved vertexes and so on. Notice how no polys have more than 4 sides.
-Al
I see yes…
hmm…
well, I followed this from a tut, and that person did it just like me…
Isn’t it odd it does that?
I’ve never seen MAX act like that…
hmm…
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