So I’ve got a full-screen “click anywhere” going on with the following:
// Make entire screen clickable
var onClick:Object = new Object();
onClick.onMouseDown = function() {
trace("Moving right along..");
switch (_currentframe) {
case 5:
break;
case 10:
gotoAndPlay(5);
break;
default:
play();
}
//Mouse.removeListener(onClick);
}
Mouse.addListener(onClick);
but nowhere anywhere have I been able to set a useHandCursor = true to add a hand cursor. This is for a splash screen on a kiosk: a “Click Anywhere to Continue” scenario.
Any tips?