[COLOR=#333333][FONT=Verdana]Hi.[/FONT][/COLOR]
[COLOR=#333333][FONT=Verdana]I built an AS3 app that I export as AIR-app as installer to be run in full-screen. So I set it to:[/FONT][/COLOR]
[COLOR=#333333][FONT=Verdana]stage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;[/FONT][/COLOR]
[COLOR=#333333][FONT=Verdana]stage.scaleMode = StageScaleMode.SHOW_ALL;[/FONT][/COLOR]
[COLOR=#333333][FONT=Verdana]Everything works, except that if in full-screen mode, the App is extremely slow. It’s some sort of gallery, where a new image slides in and an old one slides out. And that animation is really choppy, but only in full-screen. In window-mode, even if it is actually the same size, it’s very very slow.[/FONT][/COLOR]
[COLOR=#333333][FONT=Verdana]I already tried a lot to improve the performance. Use JPGs whenever possible, keep PNGs files tiny (of those only a few small ones are needed), have all objects visibility set to false if they’re currently faded out, and so on.[/FONT][/COLOR]
[COLOR=#333333][FONT=Verdana]Anyone got any advice?[/FONT][/COLOR]
[COLOR=#333333][FONT=Verdana]Why is the app running fluently even on slower computers in windowed mode, but is so slow in full screen even on faster machines?[/FONT][/COLOR]
[COLOR=#333333][FONT=Verdana]Thanks for any help.[/FONT][/COLOR]