I am using Fuse to rotate a movieclip in a navigation system. The problem is, it flips out and rotates a full circle before getting to the final destination when the destination is higher than 180. I can’t figure out why. Thanks in advance. Here is the code:
[a]
import com.mosesSupposes.fuse.;
import mx.transitions.easing.;
for(i=1; i<8; i++){
var btnClip:MovieClip = root["btn"+i];
btnClip.ID = i;
btnClip.onRelease = rotateCirc;
}
var rotateDeg:Array = new Array(0, 51.3, 102.9, 154.3, 205.7, 257.1, 308.6, 360);
function rotateCirc(){
ZigoEngine.doTween(circ_mc, “_rotation”,rotateDeg[this.ID], 1, Strong.easeOut, 0);
}[/a]