I have a MC with a motion tween inside of it. At the end of the motion tween I have
stop(); if (getTimer()>=5000) { gotoAndPlay("stairs"); }
Why doesn’t this work? It does not wait 5seconds. The scope looks right as well so I’m stumped
Sandman9
i always use a ‘function’ code to activate the delay, i’m not at home right now but if your question isnt answerd by 9:30 i’ll be able to post an example.
~~ Seretha :love:
oh i see … that worked … I like how much control using a function for this gives you as well … thanks soo much …
No problem
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