Quick MC question

I have a question…I have an animation tweening in via MC then tweening out thats seperated with a frame level in the same MC.

my script is

on(release) {

_root.Content.gotoAndPlay(“ContentOut”);
_root.AboutUs.gotoAndPlay(2);

}

Okay that works fine but is there anyone to type some script in to have it “stall” for say maybe 3 seconds before going to frame 2 of the AboutUS MC? I’m sure it’s simple, thanks in advance.

Man you people need to learn how to use the search button.

http://www.kirupaforum.com/forums/showthread.php?s=&threadid=30002

Thanks but…

on(release) {
MovieClip.prototype.pause = function(seconds) {
this.stop();
this.$resume = function() {
_root.Content.gotoAndPlay(“ContentOut”);
clearInterval(interval);
delete this.$resume;
};
var interval = setInterval(this, “$resume”, seconds*1000);
};
// usage
AboutUs.pause(140);

_root.Content.gotoAndPlay(“ContentOut”);
_root.AboutUs.gotoAndPlay(2);

}

Doesn’t seem to be working am I applying it in the wrong way? Sorry for my newbieness.

try
_root.Content.gotoAndPlay(“ContentOut”);
_root.AboutUs.pause(140);
_root.AboutUs.gotoAndPlay(2);

HTH
Liz

or try…

[AS]
function doneDelay(){
play();
clearInterval(delay);
}
delay = setInterval(doneDelay, 500);
stop();
[/AS]

That will work but here’s another meathod just incase you wanted 2 :-p

[AS]
stop();
tellTarget ("/timer") {
delay = “3000”;
}
[/AS]