So in flash I have spriteA as well as componentA. I want spriteA to contain multiple instances of componentA in specific locations, so I drag them into spriteA and under properties I give them names like _component1, _component2, etc. I export spriteA, and in a spriteA.as file I reference _component1, _component2, etc by name. Inside CS4 I can publish/ run the project without trouble. However, when I export the swc file to Flex Builder 3 and try running it tells me it can’t recognize the _component1, _component2, etc. It recognizes spriteA and componentA, just not the instances of componentA within spriteA.
How do I properly export everything to Flex such that it will recognize everything?