Help in how tro make the flashmx.swf

can you tell me wer i can get the tutorial for the flashmx.swf please… coz i want to know dat tutorial…

wich tutorial do you mean? i dont know the flashmx.swf file…

ayy sory the flash.swf i mean is the one who load in flash mx tutorial…
tanx and more power to the kirupa

what are you talking about gamels? a preloader? give us a better description please.

ahh okis i thik u all dont know wat i am talking about… here it is:

when you click the flash MX tutorial you are going to the flash mx tutorial selection.

the animation i want to make(if there’s a tutorial) is the one that are animate in that page, its like a bloping circles. when i trace that file and like to know the filename. the file name is flashmx.swf so thats wat i mean flashmx.swf iu want to help out… anyone?? please???

tanx and more power…

=)

if you can show us this flashmx.swf we are able to help you =)

heres the path:

http://www.kirupa.com/swf/flashmx.swf
hope you dude can help me how to make this… pleasee if not its okey for meeee…

okay, this is very simple:

first you make an movieclip you want to pop the whole time, just make 1. Then give this movieclip the instance name “circle”. Then give the first frame of the main timeline the code:


var i = 0;
while (i < 25)
{
    circle.duplicateMovieClip(i, i);
    i++;
}

this will duplicate the movieclip 25 times. Then give the movieclip circle these actions:


onClipEvent (load)
{
    width = 800;
    height = 400;
    this._x = Math.round(Math.random() * width);
    this._y = Math.round(Math.random() * height);
    this._xscale = this._yscale = Math.round(Math.random() * 50);
    this._alpha = 0;
    x = -10;
    n = 0;
    speed = Math.round(0.100000 + Math.random() * 2);
}

onClipEvent (enterFrame)
{
    if (x < 10)
    {
        num = -Math.pow(x, 2) + 100;
        n++;
        x = x + speed;
        this._alpha = num / (1.500000 * speed);
        this._xscale = this._yscale = num * speed;
        if (n == 10 / speed * 2)
        {
            n = 0;
            this._x = Math.round(Math.random() * width);
            this._y = Math.round(Math.random() * height);
            this._xscale = this._yscale = Math.round(Math.random() * 50);
            speed = Math.round(0.500000 + Math.random() * 2);
        } // end if
    }
    else
    {
        x = -10;
    } // end if
}

and thats it!

okey tanx and i will try…