I am not sure if i am going at this the right way but here goes…i have a set of 5 images and im doing a simple tween animation where they scroll to the right and loop seamlessly. now i want the animation to go in reverse (left) if i mouse over a button. the animation and code work perfect but once it reaches the end of the timeline (in reverse) it stops and if i put a gotoAndPlay on that frame, flash freaks out and crashes. here is my code for the reverse button:
MC
onClipEvent (enterFrame) {
if (gostraight) {
nextFrame ();
} else {
prevFrame ();
}
}
BUTTON INSIDE MC
on (rollOver) {
gostraight=true;
}
on (rollOut) {
gostraight=false;
}
now keep in mind the above code works fine i just want the animation to loop seamlessly in reverse like it does going forward. any help please, RIPPIN!!! :to:
oh i also want the the animation to start when the swf loads, right now it just seems to stay still up until i roll over the button. THANKS!