Hello,
I am working on a game that involves pushing 2D boxes around on a floor surface. For this to work, the boxes need to interact with each other, as well as boundary walls, in a way that is somewhat realistic. i.e. I need the boxes to collide so that they transfer some momentum, are affected by floor friction, etc.
I am not really sure how to accomplish this, and I have been unable to find any resources on the web or in my ActionScript book (ActionScript 3.0 Animation: Making Things Move!) that show how to do this.
Could anyone provide me with some direction? I have tried downloading the APE physics kit, but I have no clue how to make use of it or if it would even be useful for me.
Any replies are appreciated. Thanks.