Hi everyone, I need some help
I’ve managed to texture a geosphere without mayor cpu usage and perforance loss, but tehre are still more ways to improve it
I need a good tutorial on Flash’s bitmapData from the basics, because masking duplicated movie clips is way slower than that
can anyone recommend me some related urls? I only found pixel transmition ones, but they are a bit complicated to start with when you are unfamiliar with bitmapData
thanks in advance