I got from DEVNET a slide show code and a load variable text code.
I’m trying to add feature in the codes that when the next button or the back button
on the slide show is pressed will appears a text on the dynamic text box that I put in the botton of the slide show, releated wich the picture is showing on the slide show.
// image1.jpg will have the scroller.text = var1
// image2.jpg will have the scroller.text = var2
// image3.jpg will have the scroller.text = var3
I try to included the following code and with out any surprise it didn’t work:
if (input = 1) {
scroller.text = this.var1;
} else {
if (input = 2) {
scroller.text = this.var2;
} else {
if (input = 3) {
scroller.text = this.var3;
Thanks in advance for any help.
Rogerio
Here are the two original codes from DEVNET:
loadVarsText = new loadVars();
loadVarsText.load(“test.txt”);
loadVarsText.load(“test2.txt”);
loadVarsText.load(“test3.txt”);
loadVarsText.onLoad = function(success) {
if (success) {
trace(“done loading”);
scroller.text=this.var1;
} else {
trace(“not loaded”);
}
};
//initialize variables and properties
square._alpha = 0;
whichPic = 1;
//initiate change to new image when buttons are clicked
next.onPress = function() {
if (whichPic<3 && !fadeIn && !fadeOut) {
fadeOut = true;
whichpic++;
input = whichPic;
}
};
back.onPress = function() {
if (whichPic>1 && !fadeIn && !fadeOut) {
fadeOut = true;
whichpic–;
input = whichPic;
}
};
_root.onEnterFrame = function() {
// when a new Photo is selected, fade out, load new image, and fade in
if (square._alpha>10 && fadeOut) {
square._alpha -= 10;
}
if (square._alpha<10) {
loadMovie("./images/image"+whichPic+".jpg", “square”);
fadeOut = false;
fadeIn = true;
}
if (square._alpha<100 && fadeIn && !fadeOut) {
square._alpha += 10;
} else {
fadeIn = false;
}
// limit input field
if (input>3) {
input = 3;
}
// initiate change to new image when Enter key is pressed
if (Key.isDown(Key.ENTER)) {
fadeOut = true;
whichpic = input;
}
};
// if a number is entered in the input field but Enter is not pressed, change
// back to current Photo number when clicking anywhere else
inputField.onKillFocus = function() {
input = whichPic;
};