Hey everyone I have a problem with my hitTestObject, and I was wondering if someone was
cool enough to tell me what I am doing wrong.
public function getBoundryObjetcs ():void
{
boundryBlocks = new Array();
// check number of children in environment that are boundry blocks
for (var i:int = 0; i < environment.numChildren; i++) {
// eo short for environment object
var eo = environment.getChildAt(i);
if (eo is boundryBlock) {
// add to array and set visibility to false
boundryBlocks.push (eo);
eo.visible = true;
}
}
}
public function checkBoundryCollision ():void
{
for (var i:int = 0; i< boundryBlocks.length; i++) {
var eo = environment.getChildAt(i);
if (mobe.hitTestObject(boundryBlocks*)) {
trace ("hello blocks");
//environment.y+= 2;
//environment.x+= 5;
}
}
}