onClipEvent(enterFrame) {
if(_root.barrierdown.hitTest(this)) {
this._y -= moveSpeed;
}
}
what is wrong with this code. im trying to make it so when i hit a barrier, i dont go through it. it is the floor of my game, and i have tried everything i can think of, also, thi is my 1st post here, although i read the forums often. thx for any help oops…missed part of it