Ok, I want to see if an object is over another object, HOWEVER, I want to be able to see if one of a bunch of other objects is between the two objects.
I can group the other objects into one clip and do a hitTestPoint with that clip, but I was wondering if there were another way to do a hitTestPoint type of test to see if the point being tested is DIRECTLY under the test point (rather than being covered by something else).