Finding objects within area

Hey guys,

I need a method of finding all the objects over the top of another object…

I realise I could use hitTest to check if something is intersecting, but I can’t use it to find the names of the said objects.
I also realise I could just cycle through all the objects on the stage and calculate it that way, but considering there’s over 300 objects that could ‘possibly’ be covering this particular object, thats a lot to calculate, and i’d like it to be snappy…

Any ideas? Is there something already avaliable that i’ve been missing?

Cheers in advance for your help… :stuck_out_tongue: